

Level Designer
Falk Kairies
Subtract the obvious,
add the meaningful.
Curious, collaborative, and gameplay-focused Level Designer with experience across a range of AA titles.
Comfortable working in custom engines as well as established toolsets, with a strong foundation in blockout workflows, visual storytelling, and the ability to follow and adapt to structured development processes.
Big believer in iteration, clear communication, and designing for emotional impact.
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Hover over the images to learn more random facts about me:

Some of my favourite games are Little Big Planet 2, Call of Duty: Black Ops 2, Alba: A Wildlife Adventure, Battlefield 4 & 1, LEGO Star Wars: The Complete Saga, and God of War 2018.

Feared among colleagues on Call of Duty.

I know all my friends and coworkers birthdays.

I can read and write Aurebesh.

Multiple-time winner of the "KAIKO's Amazingly Incredible Kitchen Organizer" trophy.